dezza’s blog - utterings from the dezmonator

The latest project I’ve been working on at POKE:

Sound of Orange Rockcorps is collaborative audio toy that allows people to record audio samples using their PC microphone or mobile phone. All notes recorded by a person and their friends can be assigned to the available notes in the track. The remixed track can then be posted as a self contained widget to facebook, blogs etc.

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People can allow the site to connect to Facebook, or go it alone:

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Any friends who have taken part will be loaded in

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Then you can choose a track:

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Sounds from you and your friends can be assigned to the available notes, or you can record a new one:

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People can record with either their PC microphone or phone:

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The sound is listened to and then recorded:

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The entire track can be played back at any time:

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Users can share their track on Facebook, MySpace, blogs, and other networking sites:

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Posting to Facebook:

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A self-contained playback widget then appears on the users wall:

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Creators can submit their tracks to be featured on the site:

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A news feed from the rockcorps blog is displayed on the site:

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Sound of ( rockcorps projects ) volunteers landing page:

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Each of the volunteers recorded a sound which can be listened to on their relevant project page:

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Thanks for dropping in. Are you getting tired yet? I hope you’re enjoying it. I had a hand in making this so I hope is going all right for you. Please leave a comment and let us know how you’re going.

Noticed anything different lately? We’ve been beavering away behind the scenes to make some last minute improvements for racers. You should now be able to see up and coming prize tokens and rainbows on the thumbnails for the next sites.

If you need some tips, Mattias wrote some good pointers on his blog, they are right on the money. The worst thing that can happen is that you get stranded without boost, so I recommend that you only put your foot down when you see some more coming up.

Happy boosting!

Update: We’ve fixed that annoying “your balloon has left…” screen appearing twice if you had left the computer for a while. Now when you follow your balloon you should go straight to it :)

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We have just deployed the mega-beast at www.playballoonacy.com.
Our game is in your internet suckas.

screenshot of the balloon race

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This is the first phase of the latest project I’ve been working on at Poke, a flash site for Orange www.playballoonacy.com. Finally the big clients are letting us use AS3 (Flash9). This project is massive. Thankfully, I’m getting some help from Gabes aka Pixelbreaker. Get a balloon or submit your site to be part of the race.

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jennypackham.jpg

Just finished work on the Jenny Packham site, lots of Flash wizziness which once again benefited from the Pixlib framework. I sort of inherited this project after the original build went a bit haywire. I’m starting to see how a project’s complexity increases exponentially when many interactions are possible from anywhere in the application.

Credits:

Project Management: Simon R | Art Direction / Site Design: Buzz, Al | Flash Programming/Build: Dezza, Russ| Back End: Nilesh, Igor

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Unlimited web site

This is a project that we just finished at Poke for Orange’s ‘Good things should never end campaign’. It’s an unlimited web page! That’s as in unlimited not *unlimited. I’m pretty happy with how it turned out in the end, as the concept of unlimited made me pretty nervous to begin with. This is the second project I’ve completed using Francis Bourre’s open source Pixlib framework for Flash and I must I am loving it. Thanks Francis!

Credits:

Project Management: Alex, Karen | Art Direction / Site Design: Julie, Nik, Nicky | Illustration/Animation: Rex | Flash Programming/Build: Dezza, Dee, Stinky, Matt, Marius | Back End: Knotty, Marc | Sound: Nick

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